Attention all Pokémon trainers! Are you seeking the elusive Fire-type move, Flash, to illuminate your adventures in the Fire Red version? Look no further! This comprehensive guide will unravel the secrets of acquiring Flash, empowering your team to navigate dark caves and hidden paths with ease.
In this journey towards mastery, you will embark on an adventure to Route 20, where the enigmatic mansion of the Celadon Condominiums awaits. Rumor has it that within its labyrinthine hallways, a lonely woman resides, yearning for the companionship of a faithful Pokémon. Seek her out, and through an act of kindness, she will bestow upon you the invaluable HM05, containing the coveted Flash move. With its radiant glow, darkness will be banished, revealing the hidden treasures that lie ahead.
Once you possess the HM, assign it to a Pokémon in your party, and its illuminating powers will be at your disposal. As you traverse the world, you’ll encounter obstacles that require Flash’s brilliance. Caves shrouded in darkness and dense forests with overgrown paths will become illuminated, allowing you to proceed without fear or hindrance. Flash not only grants you the ability to explore the unknown but also enhances your chances of discovering hidden items and valuable encounters. Embrace the power of Flash and let its radiance guide you towards victory!
Acquiring Flash in Pokémon Fire Red
Flash is a highly valuable HM move in Pokémon Fire Red as it allows your Pokémon to navigate through dark caves and other obscured areas. To acquire Flash, you must progress through the following steps:
1. Obtain the Flash HM
a. Travel to Vermilion City’s Pokémon Center and enter the building’s basement.
b. Interact with the sailor standing in the corner and choose the “Yes, please” dialogue option.
c. Upon confirming, the sailor will hand you the HM05: Flash, adding it to your inventory.
2. Teach Flash to a Pokémon
a. Open your Bag and select the “HM Items” tab.
b. Highlight HM05: Flash and press the “A” button.
c. Select a Pokémon from your party that you wish to teach Flash to by pressing the “A” button.
3. Use Flash
a. Once Flash is taught to a Pokémon, it can be used outside of battle to illuminate dark areas.
b. To use Flash, press the “Start” button and select “TM/HM.”
c. From the list of available moves, select “Flash” and press the “A” button.
Understanding Pokémon Abilities
Pokémon abilities are special powers that can influence a Pokémon’s moves, stats, or abilities. They can be passive, activating automatically, or triggered by specific conditions. Some abilities are more useful in certain situations or against specific opponents.
Types of Abilities
There are numerous types of abilities in Pokémon games, each with its unique effect. Some common types include:
- Stat Boosting Abilities: These abilities increase a Pokémon’s stats, such as Speed Boost, which increases the Pokémon’s Speed each turn.
- Status Effect Abilities: These abilities can inflict status effects on opponents, such as Static, which causes a chance of paralyzing the opponent on contact.
- Defensive Abilities: These abilities provide protection or resistance to specific types of attacks, such as Lightning Rod, which redirects Electric-type attacks to the user.
Hidden Abilities
Hidden Abilities are special abilities that are not typically available to Pokémon without breeding or obtaining them through specific events. They can often provide significant advantages in battle, such as Protean, which changes the user’s type to match the type of its moves.
In Fire Red, the Hidden Ability “Flash” is exclusive to Pikachu. It allows Pikachu to use the Electric-type move “Flash,” which deals damage and lowers the opponent’s Accuracy.
Ability | Effect |
---|---|
Flash | Pikachu can use the Electric-type move “Flash,” which deals damage and lowers the opponent’s Accuracy. |
Encountering Zapdos
Zapdos is a rare Pokemon that can be found in the Power Plant. To get to the Power Plant, you must first defeat the Team Rocket grunt who is blocking the entrance. Once you have defeated the grunt, you can enter the Power Plant and make your way to the top floor. Zapdos will be waiting for you in the center of the room.
Catching Zapdos
Zapdos is a very powerful Pokemon, so it is important to be prepared before you try to catch it. Make sure you have plenty of Poke Balls and status-healing items, such as Paralyze Heal and Full Heal. You should also try to weaken Zapdos before you try to catch it. This can be done by using moves that are effective against Electric-type Pokemon, such as Ground-type moves.
Dodrio
Dodrio is a Pokemon that can be found on Route 11. Dodrio is a relatively common Pokemon, so it should not be too difficult to find one. To catch Dodrio, you can use any type of Poke Ball. However, it is important to note that Dodrio is a very fast Pokemon, so you may need to use a Quick Ball or Ultra Ball to catch it.
Dodrio’s Stats |
---|
HP: 60 |
Attack: 85 |
Defense: 65 |
Speed: 110 |
Utilizing Items and TM
Teaching Flash with TM
The most direct method to obtain Flash in Fire Red is through the Technical Machine (TM) 27, known as Flash. This TM can be found within Mt. Ember, accessible after defeating the second Gym Leader, Falkner. By utilizing this TM, you can permanently teach the Flash move to any Pokémon in your party capable of learning it. This method is simple and straightforward, ensuring that you have a Pokémon with Flash as soon as you acquire the TM.
Using the SquirtBottle
Alternatively, you can employ the SquirtBottle, a key item obtained in Pewter City, to temporarily gain the effects of Flash. This item, when used outside of battle, will illuminate the surrounding area, mimicking the Flash move. While it does not permanently teach Flash to your Pokémon, it provides a convenient way to navigate through dark areas without having to switch Pokémon constantly.
Flash HM05
In Fire Red, Flash is also available as Hidden Machine (HM) 05. HMs are special moves that can be used outside of battle to interact with the environment or perform specific actions. By obtaining HM05, you can teach Flash to any Pokémon with an empty HM slot.
The HM can be located in the Safari Zone, accessible after defeating the fourth Gym Leader, Erika.
Pokémon | Level | Move |
---|---|---|
Pikachu | 10 | Quick Attack, Thunderbolt, Agility, Flash |
Charmander | 12 | Scratch, Ember, Metal Claw, Flash |
Squirtle | 10 | Tackle, Water Gun, Bite, Flash |
Breeding Pokémon with Flash
To breed Pokémon with Flash, you will need to find a Ditto or a Pokémon of the same species as the one you want to breed with Flash. The Pokémon you want to breed with Flash must be male, and the Ditto or other Pokémon must be female. Once you have the two Pokémon, you can take them to the Day Care Center in any Pokémon Center.
Once you have placed the two Pokémon in the Day Care Center, they will start to breed. The chance of them producing an egg is increased if the two Pokémon have high friendship levels. You can increase their friendship levels by battling with them or by giving them certain items, such as the Soothe Bell.
Once the two Pokémon have produced an egg, you can take it to a Day Care Center and have it hatched. The Pokémon that hatches from the egg will have the same moves as its parents, including Flash.
Step | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1. Obtain a male Pokémon with Flash and a Ditto or female Pokémon of the same species. | |||||||||||||||||||||||
2. Place the two Pokémon in the Day Care Center. | |||||||||||||||||||||||
3. Increase the friendship levels of the two Pokémon. | |||||||||||||||||||||||
4. Wait for the two Pokémon to produce an egg. | |||||||||||||||||||||||
5. Take the egg to a Day Care Center and have it hatched. The Pokémon that hatches from the egg will have Flash.
Exploring Dark CaveDark Cave is a dangerous dungeon filled with powerful Pokémon and challenging puzzles. To reach the end of the cave and obtain Flash, follow these steps: 6. Defeat the Rival and Lt. SurgeAfter navigating the lower levels of Dark Cave, you will encounter your Rival and Lt. Surge, the Vermillion City Gym Leader. Surge uses Electric-type Pokémon, so bring Ground-type Pokémon like Dugtrio or Pikachu to counter him. Once you have defeated Surge, he will give you the TM for Thunderbolt, a powerful Electric-type move. After defeating Surge, return to the entrance of Dark Cave. You will find your Rival waiting for you. Your Rival’s party has grown stronger, so be prepared for a tough battle. Once you have defeated your Rival, he will give you the Flash HM. Use this HM on one of your Pokémon to learn the Flash move, which will illuminate dark areas. Defeating Team RocketTeam Rocket is a group of criminals who have been plaguing the Kanto region for years. They are led by Giovanni, a ruthless and ambitious man who seeks to control all of the world’s Pokémon. Team Rocket has several hideouts located throughout Kanto, and they frequently engage in illegal activities such as stealing Pokémon and selling them on the black market. In order to defeat Team Rocket, you will need to locate their hideouts and battle their members. Once you have defeated all of the members of Team Rocket, you will be able to face Giovanni himself. 7. Fighting GiovanniGiovanni is the leader of Team Rocket, and he is one of the most powerful trainers in the game. He has a team of powerful Pokémon, including Rhyhorn, Persian, Nidoking, and Dugtrio. In order to defeat Giovanni, you will need to use a strong team of Pokémon that are resistant to his attacks. Some good choices include Snorlax, Alakazam, and Venusaur. Once you have defeated Giovanni, you will receive the Silph Scope, which will allow you to see ghosts.
Trading for FlashPerhaps the most common way to obtain Flash in Fire Red is through trading with another player who already possesses it. This method requires finding a willing trader and having a compatible version of the game (either Fire Red or Leaf Green). Here are the detailed steps on how to trade for Flash in Fire Red:
Using Flash Outside of BattleIn addition to its devastating power in battle, Flash also grants Pikachu access to a variety of valuable out-of-battle abilities. These abilities can be used to navigate the world, solve puzzles, and access hidden areas. Here is a detailed list of all the ways Flash can be used outside of battle:
|